Class SystemConsole
Mimics , but allows for swapping
the of
Out and Error, or the of In
with user-defined implementations.
Inheritance
System.Object
SystemConsole
Assembly: DistributedLucene.Net.dll
Syntax
public static class SystemConsole : object
Properties
Methods
Name |
Description |
Write(Boolean)
|
|
Write(Char)
|
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Write(Char[])
|
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Write(Char[], Int32, Int32)
|
|
Write(Decimal)
|
|
Write(Double)
|
|
Write(Int32)
|
|
Write(Int64)
|
|
Write(Object)
|
|
Write(Single)
|
|
Write(String)
|
|
Write(String, Object)
|
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Write(String, Object, Object)
|
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Write(String, Object, Object, Object)
|
|
Write(String, Object[])
|
|
Write(UInt32)
|
|
Write(UInt64)
|
|
WriteLine()
|
|
WriteLine(Boolean)
|
|
WriteLine(Char)
|
|
WriteLine(Char[])
|
|
WriteLine(Char[], Int32, Int32)
|
|
WriteLine(Decimal)
|
|
WriteLine(Double)
|
|
WriteLine(Int32)
|
|
WriteLine(Int64)
|
|
WriteLine(Object)
|
|
WriteLine(Single)
|
|
WriteLine(String)
|
|
WriteLine(String, Object)
|
|
WriteLine(String, Object, Object)
|
|
WriteLine(String, Object, Object, Object)
|
|
WriteLine(String, Object[])
|
|
WriteLine(UInt32)
|
|
WriteLine(UInt64)
|
|